Telltale Games - Summer of Sam & Max
The Latest: Sam & Max: Bright Side of the Moon Commentary Tracks

Sam & Max Season One is done, but we're not! Every week for the entire summer, the web guys and Sam & Max dev team will be joining forces to dish out morsel after morsel of top shelf Sam & Max content, from tell-all commentary tracks to a history retrospective to some awesome surprises you'll probably guess ahead of time on the forums. We'll be updating every Tuesday, so come back often! For now...

So you only played through The Mole, The Mob, and The Meatball once, huh? Who knows what you missed out on? We do! Sam & Max designer Brendan Q. Ferguson has put together a list documenting all of Situation: Comedy's dark corners and shady recesses which you might have missed the first time around, and we're here to share it with you. Print this page out, grab some snacks, and get ready for some mafia-free goodness.

Note that there are great big honking spoilers below. This list is really for people who have already completed The Mole, The Mob, and The Meatball. Read them at your own risk.
In Sam & Max: The Mole, The Mob, and The Meatball, did you...
...watch a clip of your own show on the office TV?

...try calling someone on the office phone?

...shoot your gun out the office window?

...discover the dark secret of Mr. Spatula, the fish?

...try to sell something to Jimmy?

...(and try to buy something from him with a token)?

...try shooting everyone in the casino?

...beat Whack-Da-Ratz on the highest difficulty (super speed, no mistakes)?

...try to buy something from Bosco with one token?

...try to bribe the guard with one token? With ten million tokens?

...try to give Leonard his ten million tokens back?

...repeatedly look at the monitors in the back room?

...(guess the identity of the office with the fancy carpet?)
...use the bug on every character in the game?

...notice the one-armed bandit was broken before you found the arm?

...stall with Sam in the standoff with Leonard as long as possible?

...guess the setups for the two Max punchlines that Sam didn't know?

...come back and repeatedly talk to Leonard after finishing the interrogation

...tell Bosco to look outside after delivering the bear?

...try to take the bear back after delivering it?

...use the cap gun on Bosco?

...try to fill Sybil's cup with coffee from Bosco's?

...annoy Chuckles by repeatedly talking through the car megaphone?

...look at all the things in the back room before entering the factory?

...use the screwdriver on odd things?

...talk to Max in every location at various stages of the game?
... Well, did you? Tell us how it went.


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